Nebula
3D-Studio 3.1 exporter
Articles
Downloads
gMax Exporter
Models
Named Hierarchy Browser
nmax for RL SDK
Quake 2 Interpolator
Wateralgorithms
 
Diverse Jme Mangalore Nebula Project1 Project2 Tabletop

Small Nebula Articles


This is an introduction into the nebula 3D engine environment. The Tutorials in some articles do not build up on each other, so read anything you might find interresting and don't bother about the rest. Besides normal tutorials I'll try to share some knowledge about the engine itself or some pitfalls when using it.
So don't hesitate and read on...

Articles on Nebula 1 (deprecated)

Articles on Nebula 2














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2009-06-01
WoW Importer for Max
The World of Warcraft tool for 3D Studio has been updated. It now converts model files from WoW Client version 2.x (upto 2.7) and displays correct animations for multi mesh models. The script can be found here....
2007-03-07
nGUI explained
If you ever wanted some more details on the nebula2 nGUI System you can find it in the nGUI System article.
2006-10-17
Mangalore entity ID's
If you need information about the mangalore entity ID usage have a look here..
2006-08-06
Mangalore Articles
Added a new section about the mangalore game framework from radonlabs. The section contains some articles about my experience with mangalore. Read more here:
2006-03-10
Free models
Finally some free models for the Radonlabs SDK. You can download them here.